Release Notes - 3.1.0
Comet Crasher » Devlog
New Features:
- Added a depth meter and changing background color to help convey progress
- Increased difficulty over time - more mines appear the further down you go
- Added a statistics screen where you can view some of your overall records
- Added the ability to select an accent color: personalize a bit!
- Score multiplier is now displayed on-screen
- Improved leaderboard that also shows depth reached
Graphical Improvements:
- Added some postprocessing effects (bloom in particular) for some extra flair
- Added a new font used for most numbers throughout the game
- Rapidfire now gives bullets random colors
- Rendering optimizations
Gameplay Changes:
- Shield no longer counts as a new powerup, so getting a shield won't clear your powerup anymore.
- Revamped the score counting system: good playing now awards bonus score
- Game now temporarily slows down when getting hit by a mine, to give more recovery time
- Background music volume now lags behind the power level a bit
Bug Fixes:
- Fix being able to trigger two bumpers at once, resulting in a massive speed boost
- Fix boulders sometimes ignoring mines
- Fix controllers not working correctly in the main menu
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Comet Crasher
Soar, shoot and dodge - but don't stop moving.
Status | Released |
Author | BinarySpark |
Genre | Platformer |
Tags | Fast-Paced, High Score, Ludum Dare 40, Singleplayer |
Languages | English |
More posts
- Release Notes - 3.2.0Feb 13, 2019
- Release Notes - 3.1.1Apr 29, 2018
- Release Notes - 3.0.0Jan 02, 2018
- LD40 Results & Postjam VersionDec 29, 2017
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